#include "vtkViewImage2D.h"
#include "vtkSmartPointer.h"
#include "vtkCamera.h"
#include "vtkCommand.h"
#include "vtkImageActor.h"
#include "vtkImageData.h"
#include "vtkImageMapToWindowLevelColors.h"
#include "vtkInteractorStyleImage.h"
#include "vtkObjectFactory.h"
#include "vtkRenderWindow.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkRenderer.h"
#include "vtkMatrix4x4.h"
#include "vtkTransform.h"
#include "vtkScalarBarActor.h"
#include "vtkOrientationAnnotation.h"
#include "vtkCornerAnnotation.h"
#include "vtkTextProperty.h"
#include "vtkLookupTable.h"
#include "vtkMath.h"
#include "vtkPlane.h"
#include "vtkPlaneCutter.h"
#include "vtkActor.h"
#include "vtkPolyDataMapper.h"
#include "vtkPoints.h"
#include "vtkIdList.h"
#include "vtkOutlineSource.h"
#include "vtkMatrixToLinearTransform.h"
#include "vtkPointData.h"
#include "vtkUnsignedCharArray.h"
#include "vtkIntArray.h"
#include "vtkImageAccumulate.h"
#include "vtkInteractorStyleImage2D.h"
#include "vtkViewImage2DCommand.h"
#include "vtkProperty.h"
#include <vtkProperty2D.h>
#include <vtkAxisActor2D.h>
#include <vtkCursor2D.h>
#include <vtkPointHandleRepresentation2D.h>
#include <vtkExtractPolyDataGeometry.h>
#include <vector>
#include <string>
#include <sstream>
#include <cmath>
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